SwiftMasters
UIKit Interface Development
Intermediate Level

UIKit Interface Development

Learn to design and build stunning, responsive iOS interfaces. Master UIKit components, Auto Layout, animations, and create delightful user experiences.

Course Overview

Our UIKit Interface Development course is designed for those who have a solid understanding of Swift programming and are ready to build engaging user interfaces for iOS applications. In this hands-on course, you'll master the essential skills needed to create visually appealing, responsive, and intuitive iOS user interfaces.

Throughout the 8-week program, you'll learn to work with UIKit components, implement Auto Layout for responsive design, create custom UI elements, implement navigation patterns, and add animations and transitions to enhance the user experience. You'll build several interfaces during the course, culminating in a complete app UI that showcases your skills.

By the end of the course, you'll have the knowledge and confidence to design and implement professional-grade iOS interfaces that adhere to Apple's Human Interface Guidelines and provide an exceptional user experience.

What You'll Learn

  • UIKit framework fundamentals and view hierarchy
  • View controllers and their lifecycle
  • Auto Layout for responsive UI design
  • Table views, collection views, and custom cells
  • Navigation patterns and user flow
  • Custom UI components and theming
  • Animations and transitions
  • Gestures and user interaction

Course Details

  • Duration: 8 weeks
  • Sessions: 16 (2 per week)
  • Class Size: Maximum 12 students
  • Difficulty Level: Intermediate
  • Prerequisites: Swift Programming Fundamentals
  • Price: €599

Upcoming Cohorts

  • July 15 - September 6, 2025 3 Spots Left
  • October 1 - November 23, 2025 Open
Register Now

UI Components You'll Master

Table Views

Display structured data in lists with custom cells

Collection Views

Create grid layouts with flexible customization

Navigation

Implement navigation controllers and tab bars

During this course, you'll learn to create professional, engaging iOS interfaces that adhere to Apple's Human Interface Guidelines and provide exceptional user experiences.

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Course Curriculum

Week 1: UIKit Fundamentals

Session 1: Introduction to UIKit

  • UIKit framework overview and role in iOS development
  • The Model-View-Controller (MVC) design pattern
  • View hierarchy and coordinate system
  • Basic UIView and UIControl classes
  • Storyboards, XIBs, and programmatic UI creation

Session 2: View Controllers

  • Understanding UIViewController and its lifecycle
  • View controller containment
  • Managing view controller transitions
  • Introduction to Interface Builder
  • Creating a simple single-view application

Practical Exercise

Create a profile view application that displays user information using various UIKit components. Implement both a storyboard version and a programmatic version to understand the differences and benefits of each approach.

Week 2: Auto Layout

Session 3: Auto Layout Fundamentals

  • Introduction to Auto Layout and its importance
  • Constraints and their properties
  • Creating constraints in Interface Builder
  • Common Auto Layout patterns
  • Debugging layout issues

Session 4: Advanced Auto Layout

  • Creating constraints programmatically
  • Working with layout anchors
  • Dynamic layout and adaptivity
  • Size classes and trait collections
  • Stack views for simplified layouts

Practical Exercise

Design and implement a responsive form interface that works correctly across iPhone and iPad device sizes in both portrait and landscape orientations. Use a combination of constraint-based layouts and stack views to achieve an adaptive interface.

Week 3: Table Views

Session 5: UITableView Basics

  • Introduction to UITableView and its architecture
  • Table view data source and delegate protocols
  • Cell reuse mechanism and performance
  • Standard cell styles and customization
  • Section headers and footers

Session 6: Advanced Table Views

  • Custom table view cells with XIBs
  • Self-sizing cells with Auto Layout
  • Adding interactivity: selection, deletion, reordering
  • UIRefreshControl and pull-to-refresh
  • Implementing search functionality

Practical Exercise

Create a contacts application that displays a list of contacts in a table view with custom cells. Implement features like search, alphabetical indexing, swipe actions for editing, and detail view navigation when a contact is selected.

Week 4: Collection Views

Session 7: UICollectionView Basics

  • Introduction to UICollectionView and its architecture
  • Collection view data source and delegate
  • Layout objects and flow layout
  • Creating custom collection view cells
  • Handling collection view selection

Session 8: Advanced Collection Views

  • Custom collection view layouts
  • Creating grid, carousel, and paging layouts
  • Supplementary views: headers and footers
  • Collection view animations and transitions
  • Implementing drag and drop functionality

Practical Exercise

Build a photo gallery application using collection views. Include features like grid layout, pinch-to-zoom, custom transitions between collection and detail views, and the ability to filter or categorize photos in different sections.

Week 5: Navigation & Tab Bars

Session 9: Navigation Controllers

  • Understanding UINavigationController and its components
  • Implementing navigation hierarchies
  • Customizing navigation bar appearance
  • Navigation bar buttons and actions
  • Modal presentations and custom transitions

Session 10: Tab Bar Controllers

  • Implementing UITabBarController
  • Creating and customizing tab bar items
  • Combining tab bars with navigation controllers
  • Badge values and notifications
  • Creating custom tab bar interfaces

Practical Exercise

Design and implement a multi-screen application with a tab bar interface and navigation hierarchies within each tab. Create a cohesive navigation experience that demonstrates proper use of tab bar and navigation controllers together.

Week 6: Custom UI Components

Session 11: Custom Controls

  • Subclassing UIView and UIControl
  • Drawing custom UI with Core Graphics
  • Handling touch events and gestures
  • Creating IBDesignable and IBInspectable components
  • Accessibility considerations for custom UI

Session 12: Building Reusable Components

  • Creating a custom UI component library
  • Implementing appearance customization
  • Building adaptable components
  • Supporting dark mode
  • Testing custom UI components

Practical Exercise

Design and implement a set of custom UI components that could be used across multiple applications. Create at least two custom controls (e.g., rating control, custom progress indicator) and demonstrate their use in a sample application.

Week 7: Animations & Transitions

Session 13: UIKit Animations

  • UIView animation basics
  • Animation options and timing curves
  • Spring animations and physics-based effects
  • Animating constraints and layout changes
  • Keyframe animations for complex sequences

Session 14: Custom Transitions

  • Understanding view controller transitions
  • Implementing custom transition animations
  • Interactive transitions and gesture-driven animations
  • Transition coordinators
  • Creating engaging micro-interactions

Practical Exercise

Enhance a previously built application with animations and custom transitions. Add micro-interactions to buttons and controls, implement animated state changes, and create at least one custom view controller transition that enhances the user experience.

Week 8: User Interaction & Final Project

Session 15: Gestures & User Interaction

  • Gesture recognizers and their types
  • Implementing tap, swipe, pinch, and pan gestures
  • Multiple gesture coordination
  • Advanced touch handling
  • Creating drag and drop experiences

Session 16: Final Project Workshop

  • Complete app interface implementation
  • Implementing feedback and refinements
  • Performance optimization techniques
  • Interface testing and validation
  • Final project presentations

Final Project

Design and implement a complete app interface that demonstrates your UIKit mastery. Your project should include multiple screens, custom UI components, animations, gestures, and follow Apple's Human Interface Guidelines. You'll present your project to the class and receive feedback from instructors and peers.

Meet Your Instructor

Sophiko Andressian

UIKit Specialist

8+ years experience
Design background
Featured in App Store

Sophiko Andressian

UIKit Specialist

Sophiko is a UI/UX expert with over 8 years of experience creating intuitive and visually stunning iOS interfaces. With a background in graphic design and iOS development, she brings a unique perspective to teaching interface development that blends aesthetic considerations with technical implementation.

Before joining SwiftMasters, Sophiko worked as a lead UI designer at several tech companies in Cyprus and abroad, where she designed and implemented interfaces for award-winning iOS applications. Her work has been featured in Apple's App Store multiple times, and she's known for her attention to detail and commitment to user-centered design.

Sophiko believes that great interfaces should be both beautiful and functional. Her teaching approach emphasizes practical skills and design principles that help students create interfaces that not only look professional but also provide exceptional user experiences.

Frequently Asked Questions

Is the Swift Fundamentals course a prerequisite?

Yes, the UIKit Interface Development course builds on the knowledge and skills covered in the Swift Fundamentals course. You should have a solid understanding of Swift programming concepts before enrolling. If you have equivalent Swift experience from elsewhere, please contact us to discuss your eligibility.

What will I be able to build after this course?

After completing this course, you'll be able to design and implement professional-grade iOS interfaces for various types of applications. You'll understand how to work with common UIKit components like table views and collection views, implement navigation, create custom UI elements, and add animations and transitions. While this course focuses on the user interface aspects, you'll need our iOS App Architecture course to fully understand the architectural patterns for building complete, production-ready applications.

Does this course cover SwiftUI?

No, this course focuses specifically on UIKit, which remains the foundation of most iOS applications today. While SwiftUI is an exciting technology for interface development, UIKit knowledge is essential for iOS developers, especially when working with existing applications or requiring compatibility with older iOS versions. We offer a separate SwiftUI course for those interested in Apple's newer interface framework.

What equipment do I need for this course?

You'll need a Mac computer running macOS Monterey (12) or newer. We recommend at least 8GB of RAM and 50GB of free disk space. You'll also need to install Xcode (free from the Mac App Store). If you don't have access to a Mac, we have a limited number of Mac computers available for in-class use.

How much time should I dedicate outside of class?

In addition to the 4 hours of weekly class time, we recommend dedicating at least 6-8 hours per week to practicing and completing the assigned projects. Interface development requires practice to master, and the more time you spend experimenting with UIKit components and building interfaces, the more proficient you'll become.

Will I receive a certificate upon completion?

Yes, upon successful completion of the course and all practical exercises, you'll receive a SwiftMasters certificate of completion. While this is not an official Apple certification, it demonstrates your proficiency in UIKit development and can be a valuable addition to your portfolio and resume.

Ready to Create Stunning iOS Interfaces?

Take your iOS development skills to the next level with our UIKit Interface Development course.

Registration Form

Mastering UIKit Interface Development in Cyprus

In today's competitive app marketplace, a visually appealing and intuitive user interface can make the difference between an app's success and failure. Our UIKit Interface Development course in Cyprus provides developers with the essential skills needed to create professional, engaging iOS interfaces that stand out in the crowded App Store. UIKit remains the foundation of iOS interface development, powering millions of applications and providing the robust set of tools that developers need to create responsive, adaptive user experiences across Apple's device ecosystem.

What sets our UIKit course apart is its hands-on, project-based approach that emphasizes practical skills and real-world application. Throughout the 8-week program, students progress from understanding basic UIKit components to implementing complex user interfaces with custom animations, gestures, and transitions. Our curriculum is designed to balance technical mastery with design principles, ensuring that students not only know how to code interfaces but also understand what makes an interface intuitive and engaging for users. This comprehensive approach produces graduates who can seamlessly blend technical implementation with thoughtful design decisions.

The market demand for skilled UIKit developers in Cyprus continues to grow as more businesses recognize the importance of having a strong mobile presence. Companies across various sectors—from financial services to tourism, retail to healthcare—are investing in iOS applications that provide value to their customers and differentiate their brand. By mastering UIKit interface development, you position yourself as a valuable asset in this expanding market, capable of creating the polished, professional interfaces that businesses need to succeed in the digital space.

Our instructor, Sophia Andreou, brings years of professional UI/UX expertise to the classroom, offering insights and guidance that go beyond what's found in documentation or online tutorials. Her industry experience and design background provide students with a unique perspective that bridges the gap between implementation and user-centered design. Under her guidance, students not only learn to code interfaces but also understand the reasoning behind Apple's Human Interface Guidelines and how to create experiences that feel natural and intuitive to iOS users. This comprehensive understanding of both the how and why of interface design is what distinguishes our graduates in the job market and enables them to create truly exceptional iOS applications.